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Final fantasy xiv mac client
Final fantasy xiv mac client







final fantasy xiv mac client

The most effective current workaround seems to be going into the Crossover bottle and deleting the wine64-preloader component which apparently causes the problem: either go to the command line and simply move into the FINAL FANTASY XIV Online.app directory (.apps are functionally directory structures on MacOS), or select the application in Finder, then right-click/control-click and pick 'Show Contents'. The practical upshot is that the game will stop launching on M1 ARM Mac systems after the first time it updates. This is why it takes a while to launch an Intel app the first time, and then it launches very efficiently until a new build comes along, at which point it recompiles.Īs best I can tell, the way the Crossover bottle does things with its happy little preloader (and all the actual FFXIV installation in a support directory), it does not actually show up as a different version after the launcher updates things, and so MacOS happily tries to use the previous AoT-compiled version on the new executables. Taken from the Square Enix forums:įWIW, on the M1, the system will take Intel applications and create ARM versions of the executables it does this on first launch and then caches them (Ahead-of-Time compilation, or AoT) as opposed to doing it on the fly while things are running (Just-in-Time compilation, or JiT).

final fantasy xiv mac client final fantasy xiv mac client

Hey, I know this is kind of old, but I actually found a way to get it working! I'm running an M1 MacBook Air with the Monterey beta.









Final fantasy xiv mac client